#pragma once
#include "Fysics/Device/GlassController.h"

class WitSensor;

namespace Fysics
{
	class WitGlassController : public IGlassController
	{
	private:
		WitSensor* m_Sensor;
	public:
		WitGlassController();
		virtual ~WitGlassController();
		virtual bool DeviceInit() override;
		virtual void UpdateGlassMovementInfo(ViewCamera* camera) override;
	};
}